For those of you who enjoy Valve’s famous war based hat simulator.
The dobby server is currently hosting The alpha test version of Aefnst’s Blackmarsh Payload Race map. This thread is for feedback on the map. Keep it constructive.
I keep tying to climb the ladders in the bases. Perhaps they should be changed somehow so that the temptation isn’t there?
the handrails at the back of the stairs hole in the middle cabin feels akwardly limiting to freedom of movement.
It would be nice to have a way out of the water on the dam side.
@acegiak said: the handrails at the back of the stairs hole in the middle cabin feels akwardly limiting to freedom of movement.
actually the entire handrail there is annoying
There are a LOT of lightbulbs on the bottom floor of the middle cabin
I LOVE the crocodile.
Why is there a koth point on the roof of the cabin?
I also like the moosehead and the bass in the top floor of the cabin.
@acegiak said: Why is there a koth point on the roof of the cabin?
It show which side has the advatage
@acegiak said: It would be nice to have a way out of the water on the dam side.
I thought about it but I desire more people be sacraficed to the crocadile, but perhaps I shall reconsider.
And now some points with pictures: That waterfall is GLOWING. Also, that’s the koth point that’s got me confused on the roof there.
I keep sliding down this slope and then falling for a bit and hurting my legs, it’s a bit awkward? possibly intentional?
I want to go up there!
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