The MachineSpirit team is made up of Ashton and Emily McAllan and their friends and compatriots that they rope in for the ride.
Ashton is the director/lead game designer/lead developer for MachineSpirit. Her love of experimentation and game design help her develop solid novel experiences in both digital and tabletop games.
Emily is MachineSpirit’s artistic director, bringing her multimedia talents to the aesthetic design of MachineSpirit’s varied titles.
Sam “Entropy” Morris
Sam is responsible for the level design and development of Amygdala.